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CocoaPlane Project

Software Engineering II

Exercise I

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Problem Statement

The Goal:

Construct an airplane that carries a “cocoa-kiss” as far as possible without damaging it when the airplanes touches down.

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•  Functional Requirements:

–  The airplane has to fly.

–  The airplane carries a “cocoa-kiss”.

•  Nonfunctional Requirements

–  Takeoff is the porch area outside the seminar room.

–  The “cocoa-kiss” is not damaged at take-off and not after landing the airplane.

CocoaPlane Requirements

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CocoaPlane Project Organization

•  5 teams with about 6-8 participants each.

–  Each team builds its own solution.

•  Resources:

–  Everything you can find at TUM or the Lidl-Supermarkt (at the outer bounds of Garching) can be used to build the plane.

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Schedule

•  Project duration: 14:30 – 16:00

•  Development time: 14:30 – 15:15

•  Integration testing: 15:15 – 15:30

Milestone:

•  Client Acceptance Test: 15:45 – 16:00

–  The teams perform their flights simultaneously.

•  Determination of the winner: 16:00

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Acceptance Criteria

•  The plane must prominently display the name of the team.

•  The plane must actually demonstrating flying behavior (throwing is not allowed).

•  The “cocoa-kiss” must be undamaged after landing.

•  The client inspects the “cocoa-kiss” after the plane has come to complete standstill and determines its healthiness.

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Prize

•  The team whose plane actually flies, and covers the longest distance wins a prize

•  The distance is measured from the wall of the building to the first contact on the ground.

•  Metrics used by the client:

•  State of “cocoa-kiss”: damaged (0 points), undamaged (30 points)

•  Length of flight: 0 m: 0 points, 1-5 m: 30 points, 5-15 m: 40 points, 16-20 m: 50 points, 21 or more m: 60 points

•  Beauty of flight: Throwing: -50 points, Flying: 30 points

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The Crew of Cocoa-Airlines wishes you a good flight

Have fun!

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Development Laboratories

•  Team 1: Seminar room 01.07.014

•  Team 2: Meeting room 01.07.057

•  Team 3: Aquarium 01.09.022

•  Team 4: Terrarium 01.07.012

•  Team 5: Glass room 01.07.011B

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