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Games with perfect information

Exercise sheet 5 TU Braunschweig

Sebastian Muskalla Summer term 2019

Out: May 15 Due: May 22

Submit your solutions on Wednesday, May 22, during the lecture.

Exercise 1: Parity games

a) Let G = ( V ∪⋅ V , R ) be a deadlock-free, finite game arena. Let x, yV be two positions, xy.

• Present a parity game whose winning condition encodes the following property:

A play is won by the existential player if it either does not visit x infinitely often, or it visits both x and y infinitely often.

• Present a parity game whose winning condition encodes the following property:

A play is won by the existential player if it visits x at least once, and later visits y infinitely often.

• Present a parity game whose winning condition encodes the following property:

A play is won by the existential player if it either does not visit x infinitely often, or it visits x, but not y infinitely often.

Note: You are allowed to modify the game arena G if needed.

b) Consider the parity game given by the following graph. For each vertex labeled with x

i

, the letter x denotes the name of the vertex, the superscript denotes its priority Ω ( x ) = i.

a

3

b

3

c

1

d

0

e

4

f

4

g

1

h

2

i

3

For each player, identify her winning region and present a uniform positional winning strat- egy.

Note: We have not discussed the algorithm for solving parity games yet, but you should be

able to do this!

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Exercise 2: Uniform positional winning strategies Prove Part b) of Lemma 6.5 from the lecture notes:

Let X be a set of positions such that for each xX, ∈ { , } has a positional strategy s

,x

that is winning from x. Then there is a positional strategy s that is uniformly winning from all positions xX.

Hint: You can assume that V = {v

0

, v

1

, v

2

, . . . } is countable. A proof by induction (using Part a) of Lemma 6.5) will not work, since X may be infinite. However, many of the arguments from the proof of Part a) of Lemma 6.5 can be reused.

Exercise 3: It’s a trap!

a) Formally prove Part a) of Lemma 6.9 from the lecture notes:

Let YV and ∈ { , } . The complement of the attractor V \ Attr ( Y ) is a trap for player . b) Construct a game arena and a set Y such that Attr (Y) is not a trap for any of the players. Proof

that these properties hold.

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