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User Experience Design I (Interaction Design) SoSe 2018 Prototyping I

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Prototyping I

User Experience Design I (Interaction Design)

SoSe 2018

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Svenja Dittrich (svenja.dittrich@campus.lmu.de)

Goals for Today:

1. View Wireframes

2. Get to know prototyping techniques 3. Start with paper prototype

Prototyping I

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Wireframes

Wireframes App StudiOrg

-macht das Leben der Studierenden einfacher- Erstanmeldung

Startbildschirm

oder

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Wireframes

Svenja Dittrich (svenja.dittrich@campus.lmu.de)

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Wireframes

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Wireframes

Svenja Dittrich (svenja.dittrich@campus.lmu.de)

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Wireframes

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Svenja Dittrich (svenja.dittrich@campus.lmu.de)

PAPER PROTOTYPING POP

Prototyping I

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PAPER PROTOTYPING POP

- choose from a wide range of interface modules

- import your sketched wireframes

- turn sketches into clickable prototypes

Prototyping I

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Svenja Dittrich (svenja.dittrich@campus.lmu.de)

PAPER PROTOTYPING BALSAMIQ

Prototyping I

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- choose from a wide range of interface modules - create fast low fidelity clickable prototypes

PAPER PROTOTYPING BALSAMIQ

Prototyping I

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Svenja Dittrich (svenja.dittrich@campus.lmu.de)

POP VS. BALSAMIQ

POP 


+ Use your own sketches 
 + Fast and easy prototyping 
 – Limited UI elements

BALSAMIQ 


+ Create new mockups directly from the 
 “Create New” menu 


+ Simply click to edit wireframes 
 + Sketch-based wireframes allow 
 designers to focus on functionality


+ 30 days free trial 
 – Limited functionality


– No options for creating interactive 
 prototypes 


– Limited UI elements

Prototyping I

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Overview Prototyping Tools

Low Fidelity – POP

– Balsamiq

Average Fidelity – Sketch

– Proto.io – Pixate – axure – Mockplus

High Fidelity – InVision – Marvel – Justinmind – Framer – Adobe XD

Prototyping I

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Prototyping I

Svenja Dittrich (svenja.dittrich@campus.lmu.de)

Overview Prototyping Tools

https://www.quora.com/What-prototype-tools-do-UX-designers-use

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Homework

Each group has to create one functional low fidelity

prototype with multiple use cases (one use case per student) to click through.

Create your first low fidelity prototype

Prototyping I

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