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Games with perfect information

Exercise sheet 3 TU Braunschweig

Sebastian Muskalla Summer term 2019

Out: April 24 Due: May 2

There is no lecture on Wednesday, May 1, due to a public holiday.

Submit your solutions to this sheet on Thursday, May 2, during the exercise class.

Exercise 1: 2 × 2 tic tac toe

Consider a 2 × 2-variant of tic tac toe, i.e. tic tac toe played on a 2 × 2 matrix. We assume that starts. The player that is first able to put 2 of her marks into one row, column or diagonal wins, and the game then stops.

Formalize this game as a reachability game, draw the game arena as a graph, and solve it explic- itly using the attractor algorithm.

Exercise 2: Determinacy of games of finite length

Let G = (G, win) be a game such that each maximal play of G has finite length. Prove that G is determined, i.e. every position is winning for exactly one of the players, V = W ∪⋅ W .

Hint: Construct a reachability game whose set of positions is Plays.

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Exercise 3: Graphs with infinite out-degree

In the section on reachability games, we made the assumption that the out-degree of the game arena is finite. In this exercise, we want to understand this restriction.

Let N + = {1, 2, 3, . . . } denote the positive natural numbers. We consider the infinite graph G = (V, R) given by

V = {start, goal} ∪⋅ ⋃

i∈ N

+

Path i , where for each i ∈ N + , we have Path i = {p i 1 , p i 2 , . . . , p i i } ,

R = ⋃

i∈N

+

{(start, p i 1 )} ∪⋅ ⋃

i∈N

+

{(p i i , goal)} ∪⋅ ⋃

i∈N

+

i − 1

j=1

{(p i j , p i j+1 )} .

We want to consider a reachability game on G with respect to the winning set { goal } , i.e. needs to reach the position goal, wants to prevent this.

a) Draw a schematic representation of the graph G, e.g. involving the vertices { start, goal } and the positions in Path i for i ⩽ 4.

b) Assume that all positions are owned by the existential player. For each position xV, give the minimal i x ∈ N such that x ∈ Attr i

x

({ goal }) , respectively i x = ∞ if no such i x exists.

Present a winning strategy for the reachability game from the position start.

c) Assume that all positions are owned by the universal player. For each position xV, give the minimal i x such that x ∈ Attr i

x

({goal}), respectively i x = ∞ if no such i x exists.

Which player wins the reachability game from start?

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