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Essentials of Developing Windows Store Apps Using C#

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In diesem Kurs lernen Sie die Programmierungskenntnisse und Fähigkeiten, welche Sie benötigen, um Windows-Store-Apps zu entwickeln. Dies

beinhaltet eine Kombination aus Design- und Entwicklungskenntnissen, welche sicherstellen, dass die Teilnehmer komfortabel mit Visual Studio und Expression Blend Tools umgehen können.

Zielgruppe

Diese Schulung richtet sich an professionelle Entwickler mit 1-2 Jahren Erfahrung in der Entwicklung von Client Applikationen und Kenntnissen in der Programmierung mit C#.

Kerninhalte

 Review der Windows 8 Plattform und ihrer Features

 Entwicklung eines User Interface Layouts und Strukturierung mit Hilfe von XAML

 Nutzen von Data-Binding zur Präsentation von Daten in der UI

 Implementierung der AppBar und von Layoutsteuerungselementen

 Verwaltung von Dateien und Streams

 Nutzen der Templates zur Entwicklung einer UI

 Verwalten von Navigationsszenarien in einer Windows-Store-App

 Design und Implementierung von Search, Share und Settings

 Einfügen einer Windows-Store-App in den Windows Store oder in einen Unternehmens Store

Voraussetzungen

 1 oder mehrere Jahre Erfahrung in der Erstellung von Applications

 1 bis 3 Monate Erfahrung in der Erstellung von Windows Client Applications

 1 bis 3 Monate Erfahrung in der Arbeit mit Visual Studio 2010 oder 2012

 Besuch des Kurses 20483: Programming in C# oder vergleichbare Kenntnisse

Prüfung

484 - Essentials of Developing Windows Store Apps Using C#

Lanworks AG Lippestraße 4 40221 Düsseldorf

Essentials of Developing

Windows Store Apps Using C#

MOC 20484

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Dauer 5 Tage Hinweis

Für diesen Kurs können Sie Voucher aus dem Microsoft Software Assurance Programm (SA-Voucher) einlösen. Dafür erhalten Sie pro Voucher einen kostenfreien Trainingstag.

Kursmodule

Module 1: Overview of the Windows 8 Platform and Windows Store Apps

This module describes the Windows 8 platform and features and the basics of a Windows Store app interface. It also explains how to create and style a simple Windows Store app by using Visual Studio and Blend.

Lessons

 Introduction to the Windows 8 Platform

 Windows 8 User Interface Principles

 WinRTand Language Projections

Lab: Overview of the Windows 8 Platform and Windows Store Apps

 Explore the Windows 8 Platform

 Explore a Windows Store App

After completing this module, students will be able to:

 Describe the Windows 8 platform, architecture, and features.

 Explain the basics of the Windows 8 UI and Windows Store app experience and how it differs from Windows desktop apps.

 Explain the new API model, how it supports building Windows Store apps, and how it enables multiple language-specific projections.

Module 2: Creating User Interfaces using XAML

This module explains how to create the User Interface by using XAML, and how to style a simple Windows Store app by using Visual Studio and Blend.

Lessons

 XAML Basics

 XAML Code-Behind

 Advanced XAML

Lab: Creating User Interfaces using XAML

 Create the User Interface using Visual Studio 2012

 Enhance the User Interface using Visual Studio 2012 and Blend Development Tools

Lanworks AG Lippestraße 4 40221 Düsseldorf Fon +49 211 950590 www.lanworks.de

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After completing this module, students will be able to:

 Describe the basic principles behind XAML.

 Use XAML and its code-behind collaboratively.

 Understand advanced XAML topics.

Module 3: Presenting Data

This module explains how to present data in the user interface using data binding.

Lessons

 Working with Data Presentation Controls

 The GridView Control Lab: Presenting Data

 Create the Data for Consumption

 Implement the GridView Control

After completing this module, students will be able to:

 Explain the different ways in which data can be displayed in Windows

 Store apps.

 Use the GridView control.

Module 4: Implementing Layout using Windows 8 Built-In Controls This module explains how to implement the AppBar and layout controls.

Lessons

 WinRTControls

 AppBarControl

 Snapped and Fill

Lab: Implementing Layout using Windows 8 Built-In Controls

 Implement an AppBar Control

 Create Adaptive Views

After completing this module, students will be able to:

 Describe the WinRT library and controls.

 Describe the app bar and explain the app bar functionality.

 Describe Snapped and Scale views and explain best practices.

Module 5: Handling Files in Windows Store Apps This module explains how to handle files and streams.

Lessons

 Handling Files and Streams in Windows Store Apps

Lanworks AG Lippestraße 4 40221 Düsseldorf

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Lab: Handling Files in Windows Store Apps

 Read Data from the Notes File

 Write Data to the Notes File

After completing this module, students will be able to:

 Work with files and streams using WinRT.

 Use WinRT pickers to display a selection UI.

Module 6: Windows Store App Process Lifetime Management

This module describes how to respond to application lifecycle events using Process Lifetime Management and the PLM extensibility points provided by the Visual Studio 2012 templates.

Lessons

 Process Lifetime Management

 Launching Windows Store Apps

 Implementing a State Management Strategy

Lab: Windows Store App Process Lifetime Management

 Explore the Different PLM States

 Implement State Management

After completing this module, students will be able to:

 Describe app states.

 Describe what happens to an app when it is sent to the background.

 Implement PLM event handlers.

Module 7: Working with Resources, Styles, and Templates This module explains how to use templates when creating the user interface.

Lessons

 Creating Shared Resources

 Creating Styles and Templates

Lab: Working with Styles and Templates

 Create a Control Style and Template

After completing this module, students will be able to:

 Create shared resources.

 Create custom styles and templates.

Lanworks AG Lippestraße 4 40221 Düsseldorf Fon +49 211 950590 www.lanworks.de

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Module 8: Designing and Implementing Navigation in a Windows Store App

This module explains how to handle navigation scenarios in a Windows Store app and implement Semantic Zoom.

Lessons

 Handling Navigation in Windows Store Apps

 Semantic Zoom

Lab: Designing and Implementing Navigation in a Windows Store App

 Add Navigation to the App

 Implement Semantic Zoom

After completing this module, students will be able to:

 Implement navigation in your apps.

 Explain what Semantic Zoom is, and how to use it in a Windows Store app.

Module 9: Implementing Windows 8 Contracts

This module explains how to design and implement Windows 8 contracts such as Search, Share and Settings.

Lessons

 Designing for Charms and Contracts

 The Search Contract

 The Share Contract

 Managing App Settings and Preferences Lab: Implementing Windows 8 Contracts

 Implement the Search Contract

 Implement the Share Contract

 Adding a New Setting to the Settings Pane

After completing this module, students will be able to:

 Design apps to use charms and contracts.

 Implement the Search contract.

 Implement the Share Target and Share Source contracts.

 Describe the settings pane and add settings commands.

Module 10: Implementing Tiles and User Notifications

This module explains how to implement tiles and toast notifications in a Windows Store app.

Lessons

 Implementing Tiles, Live Tiles, Secondary Tiles and Badge Notifications

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Lab: Implementing Tiles and User Notifications

 Enable Live Tile Functionality on the Main Tile

 Add Secondary Tiles Functionality

 Add Scheduled Toast Notifications for ToDo Notes After completing this module, students will be able to:

 Implement tiles, live tiles, and secondary tiles.

 Implement toast notifications.

Module 11: Designing and Implementing a Data Access Strategy

This module explains how to implement various data access scenarios for Windows Store apps.

Lessons

 Evaluating Data Access Strategies

 Working with Remote Data

After completing this module, students will be able to:

 Describe various data access strategies.

 Describe common use cases that occur while working with remote data.

Module 12: Responding to Mouse and Touch

This module explains how to respond to mouse, keyboard and touch events, including gestures.

Lessons

 Working with Mouse Events

 Working with Gesture Events Lab: Responding to Mouse and Touch

 Implement Mouse Events

 Implement Gesture Events

After completing this module, students will be able to:

 Describe mouse events and touch gestures in Windows 8.

 Explain gestures handling best practices.

Module 13: Planning for Windows Store App Deployment

This module explains how to deploy their Windows Store apps to the Windows Store or an enterprise store.

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Lessons

 The Windows Store App Manifest

 Windows Store App Certification

 Enterprise App Deployment

After completing this module, students will be able to:

 Change an app's package manifest to meet the requirements of deploying to the Windows Store.

 Deploy an app to the Windows Store.

 Prepare an app for enterprise deployment.

Lanworks AG Lippestraße 4 40221 Düsseldorf

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