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Simulation games as tools for handling cognitive and social complexity in the context of the sustainability transition

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Academic year: 2022

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handling cognitive

and social complexity as tools

for

Piotr Magnuszewski

in the context of

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Complexity

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Uncertainty

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Ambiguity

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Games?

Seriously?

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Hell yeah!!!

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Why games work well for

serious goals?

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challenge

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immersion

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emotions

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learning by

doing

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systems

thinking

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Empathy Machine

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Social Simulation …

… not a Game

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YOUR GOALS

Think and decide

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Social Simulation =

Model (including the Game World) + Roles (including their Rules) +

Interactions (emerging through Play)

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Models

describe how things work

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Roles

simulating experience

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… constrained

by rules

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Model Roles Interactions

GameWorld Rules

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The World’s Future Game

What have you learned?

The dynamics of decision making across the roles within systems/contexts. Reinforced interconnectedness of

decisions/policies and adaptive nature of systems.

Policy making is messy based on imperfect understanding of the system and incentives, imperfect information of what others are doing. That said, a common understanding of the goals (i.e. SDGs) can help align actions and achieve greater coherence & better outcomes

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WHAT IF I TOLD YOU

That you can change your mind based on new information

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The Nexus Game

Managing transboundary river

with respect to the water, food and energy supply and demand

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First Test

October 2016

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IIASA & Austrian Development Agency

March 2017, Laxenburg

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African Development Bank

June 2017, Abidjan

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African Development Bank

June 2017, Abidjan

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Thanks to the Nexus Game I’ve learned about cross-sector decision-making

processes and how water, energy, food, ecosystems, climate change are

intricately linked.

Nexus Game Evaluation

Can playing this game affect policy with regard to Nexus challenges?

Yes, as an eye-opener for people in the 3 sectors as well as for people outside the sectors; highlighting the need for multipurpose development of water resources.

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Water-Food-Energy Nexus Game

Qualitative study of effects observed by participants (evaluation questionnaire)

Learning from the game:

Systems thinking – 25

Governance, leadership, cooperation – 20

Other: economics, technologies, spatial issues, attitudes, skills, uncertainty

Potential game effects on policy:

Improve cross-sectoral and trans-boundary collaboration – 12 Better decision-making – 12

Engage stakeholders in dialogue – 8

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Simulation experience

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Experiencing complexity of policy development

and implementation

for sustainability

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… leading to Reflection

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Understanding

multiple perspectives

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Gaining system perspective:

big picture

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"Serious Games offer themselves as one way to expand the possibility space of games […]

in a way that resists simplicity, that embraces complexity, and puts players in the meaningful roles, that engender the empathy we need to understand our world in the coming century."

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Let’s play!

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